
Hi, My name is CG Smoothie! This is the main page for my most prized projects. To see even more of my projects and asset packs, click the link right above!
![]() Melon Knight: The Seeds of Doubt |
![]() Kartoon Chaos |
| I was the Project Lead behind this sequel to Melon Knight. I fleshed out the enemy and boss AI, made the item functionality, and created the art and sound assets for the game. This was also my first foray into the GameMaker Game Engine. | Kartoon Chaos was my first dive into the multiplayer aspect of game development. In this team, I coded all the enemy AI for this game, as well as the art, sound, map, and UI/UX design. |
![]() Use Your Casinoggin! |
Guaca-Mole! |
Monkey See Monkey Do |
Cassette Conundrum |
| Made by myself in 24 hours for the GMTK 2022.2 Game Jam, UYC utilizes the interesting mechanic of shape blending from a dice to a ball in order to platform. |
Guaca-Mole! was made in 48 hours for the 48th Ludum Dare Game Jam. I was in high school at the time, so a lot of the level design was scribbled down on graph paper during my AP Calculus class... |
Monkey See Monkey Do was my first 3D Project, based around a Barrel of Monkeys. It won 12th out of 1816 entries for Theming in the Brackeys 2021.1 Game Jam, and 57th overall. | My first ever released game, Cassette Conundrum is a puzzle platformer about a little man made of cassette tape that must rewind himself into his boom box in able to complete platforming challenges. |